New inverse kinematics function and bug fixes released
New Features:
- Introduced a new built-in function get_inverse_kin_has_solution. This function checks if get_inverse_kin can compute a valid solution, helping to avoid runtime exceptions.
Enhancements:
- Recommended using get_inverse_kin_has_solution instead of is_within_safety_limits for verifying if get_inverse_kin has a solution.
Fixed Bugs:
- Fixed an issue where multiple calls to get_inverse_kin() with the same pose but varying the q_near parameter always returned the same first solution. The solution now reflects the q_near reference joint positions at each function call.
- Improved smooth transition when safeguard stopping for linear motions.
Open Issues:
Nothing known
Update Instructions:
Nothing known